BulletFarm is looking for a Gameplay Animator with a focus on First Person Perspective gameplay to join a forming team as we set out to build a new co-op FPS. We are a small, highly collaborative team focused on making awesome games for people to play, and weâre looking for folks who are excited to work together and learn new things.
The Job
Help bring both player characters and enemies to life in a new co-op FPS. You will:
Work closely with design, art, and engineering teams to help breathe life into charactersCreate production ready animations using mocap data and key-frame techniquesUse commercially available (Blender, Maya, Motion Blender, etc) software to create animations and then implement them accurately in Unreal Engine 5Implement animations in Unreal, ensuring smooth transitions and interactionChampion Character, Controls, and Camera principals and apply them to both 1st and 3rd person views
Qualifications
Have 4 years or more of experience as a gameplay animator in a First Person Perspective gameDeep understanding and confidence in animation software (Blender, Maya, others)Have experience working on both humanoid characters and bipedal/quadrupedal creatures
For this position, we are hiring on talent and cultural fit first and foremost, but extra points for:
Co-Op and Multiplayer games experience, or at least a strong desire to work on games of this typeHave shipped at least 1 AAA Unreal Engine Game
Please come work with us if any of this sounds exciting to you:
Want to work on both realistic animation for player characters, but also design on how creatures and monsters move and fightOccasionally working within 2D animationBeing a part of the start-up team in a new game studio â excited by the ability to define the pipelines and hand-pick the tools that make you the most efficientWant to work from (almost) anywhere in the world â including your own home
Salary Ranges (USD):
Staff Level: $90,000 – $125,000Senior Level: $130,000 – $165,000Principal/Lead Level: $165,000 – $205,000
Disclaimer: Position Leveling to be based on candidate experience and qualifications. Salary Range to be based on qualifications and local cost-of-labor.
We are committed to creating a diverse and inclusive environment, so even if you think you are under-qualified, let us decide by showing us your portfolio.
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